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U.S. should require “open by default” for federal government software code

jeudi 28 avril 2016 à 18:51

photo-1453060113865-968cea1ad53aPhoto by Tirza van Dijk, CC0.

A few weeks ago we submitted comments to the Office of Management and Budget’s (OMB) draft federal source code policy. The purpose of the policy is to improve access to custom software code developed for the federal government, and would require that:

(1) New custom code whose development is paid for by the Federal Government be made available for re-use across Federal agencies; and

(2) a portion of that new custom code be released to the public as Open Source Software.

We provided feedback on a few different areas of the proposed policy.

First, we suggested that software developed by U.S. government employees should be clearly marked as being in the public domain not only in the United States, but worldwide, and as a matter of both copyright and patent rights. Under U.S. copyright law, works created by employees of the federal government are not subject to copyright protection in the United States. But what about foreign copyrights? Clearly, this custom code produced by government employees—thus in the public domain in the U.S.—could be equally as useful to developers outside of the U.S. There is no indication that the U.S. government has wishes to enforce its copyright abroad, but rather allows and even encourages the worldwide public to reuse its works freely, including software.

We said that software created by federal government employees should be released under the CC0 Public Domain Dedication, which waives any copyright that might apply, accompanied by a standard non-assertion pledge (“nonassert”) that indicates that the U.S. government will not to seek to enforce patent rights it may have against reusers of the software.

Second, we proposed that software funded by the federal government but developed by third party vendors should be released under free/open source software licenses that permit the greatest levels of freedom for reuse with the least number of restrictions. This will ensure that the public is granted rights to freely use, share, and build upon custom software code developed using public funds.

Third, we urged the federal government to consider setting a policy of “open by default” for custom software developed by third parties. Right now, the draft policy requires each covered agency to release at least 20% of its newly-developed custom code each year as open source software.

Finally, we urged the U.S. government to extending its open source licensing policy to the outputs of Federal grants and cooperative agreements. We discussed a precedent that support the adoption of a default open licensing policy for software—even for grants and cooperative agreements. In 2011, the U.S. Department of Labor (DOL) adopted an open licensing policy for the outputs of its $2 billion Trade Adjustment Assistance Community College and Career Training Grants Program. As a condition of the receipt of a grant under this program, grantees are required to license to the public all digital content created with the support of the grant under a Creative Commons Attribution 4.0 (CC BY) license. In addition to content such as digital education and training resources, DOL requires that all computer software source code developed or created with grant funds must be released under an open license acceptable to either the Free Software Foundation and/or the Open Source Initiative. DOL adopted this open licensing policy “to ensure that the Federal investment of these funds has as broad an impact as possible and to encourage innovation in the development of new learning materials.” As of December 2015, the Department of Labor has adopted a department-wide open licensing policy, which covers all intellectual property developed under a competitive Federal award process.

The public comment period is now closed. The U.S. government will analyze the feedback and revise the policy as necessary. You can view all of the comments submitted here.

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The long arm of copyright: Millions blocked from reading original versions of The Diary of Anne Frank

mardi 26 avril 2016 à 10:00

anna_frank-infograph2v2 (3)

The original writings of The Diary of Anne Frank should have entered the public domain on January 1, 2016. They should have become freely accessible to everyone who wants to read and experience this important cultural work. Instead, the texts remain clogged in the pipes of EU copyright law. In some countries like Poland, the texts are in the public domain. In others, such as the Netherlands, the original writings are protected under copyright until 2037. As a result, millions of people are unable to access and read the online versions of the original works. (The situation is even worse in the U.S., where those writings will remain under copyright until 2042.)

Centrum Cyfrowe, Kennisland, and COMMUNIA are highlighting the strange legal situation around The Diary of Anne Frank with the campaign #ReadAnneDiary.

Today, the Polish digital education organization Centrum Cyfrowe published the original, Dutch-language version of The Diary of Anne Frank online at annefrank.centrumcyfrowe.pl. This is the first time internet users will able to read the original writings of Anne Frank online. But unless you’re in Poland, you won’t be able to access it. Why? Because as of today, the primary texts are still protected by copyright in most member states of the European Union.

COMMUNIA explains the copyright confusion surrounding the diary:

First, the Anne Frank Foundation announced their plans to list Otto (Anne Frank’s father) as a co-author, which would extend the protection period of the published diary until 2050. Next, due to a transitional rule in Dutch law it became clear that Anne Frank’s original writings would not enter the public domain in 2016 in the Netherlands (and many other EU countries with similar rules). Finally, in early February the Wikimedia Foundation (the organization that hosts Wikipedia and related projects) decided to remove the Dutch-language text of the diary from Wikisource.

It’s a mess. But it doesn’t have to be this way. COMMUNIA underscores the need for a modern, progressive copyright framework in Europe:

Currently, the rules for establishing the duration of the term of protection are so complex that we need the support of legal experts from different European countries just to determine whether an individual work is still protected by copyright or neighboring rights. In particular, the lack of effective harmonisation of the duration of copyright across the EU hampers efforts of organisations and entrepreneurs, who want to offer online products and services. Only an intervention at the European level can be remedy this situation. As we have repeatedly argued, the term of copyright protection should be reduced and fully harmonized and unified throughout the EU. If we want to fully unlock the potential of our rich cultural heritage we need clear rules that allow anyone to determine whether a work is still protected by copyright. This also includes making it clear that digitization of public domain works does not create new rights.

The #ReadAnneDiary campaign corresponds with this year’s World Intellectual Property Day. Copyright and other intellectual property rights can be used to promote creativity, sharing, and innovation. Creative Commons licensing allows authors to publish their creative works on more flexible terms than the default all rights reserved regime. Creators of all types are leveraging open copyright licensing and the public domain to collaborate and share a wealth of content—including digital educational resources, scientific research findings, and rich cultural and artistic works.

At the same time, it’s crucial that the public has the right to access important historical works like original versions of The Diary of Anne Frank. It should be available online—in the public domain—for anyone to access, read, and appreciate.

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Vice President Biden: Taxpayer-funded cancer research shouldn’t sit behind walls

vendredi 22 avril 2016 à 21:03

On Wednesday in New Orleans, U.S. Vice President Joe Biden spoke at the convening of the American Association for Cancer Research on the need to speed up scientific research, development, and collaboration that can lead to better cancer treatments.

Vice President Biden is leading the National Cancer Moonshot Initiative, which aims to accelerate cancer research and “make more therapies available to more patients, while also improving our ability to prevent cancer and detect it at an early stage.”

VP Joe Biden asks about CC’s Ryan Merkley’s op-ed in Wired from Matt Lee on Vimeo.

In his remarks to the American Association for Cancer Research, Biden discussed a broad global support for the Cancer Moonshot Initiative. He talked about the importance of collaboration among cancer researchers, academic institutions, patient groups, the private sector, and government.

He made a commitment to cancer researchers to help break down barriers that get in the way of their work. One of the barriers is not having broad open access to cancer research and data. The Vice President asked about the types of innovative insights and discoveries that could be made possible with next generation supercomputers and openly accessible, machine readable text and data.

Biden spoke about realigning the incentives around sharing cancer data so that research and development can lead to better treatments, faster. He said, “taxpayers fund $5 billion a year in cancer research every year, but once it’s published, nearly all of that taxpayer-funded research sits behind walls. Tell me how this is moving the process along more rapidly.” Biden quoted Creative Commons CEO Ryan Merkley, who this week published an op-ed in WIRED on the urgent imperative for open access to publicly funded cancer research:

 Imagine if instead we said we will no longer conceal cancer’s secrets in a paywall journal — pay-walled journals with restricted databases, and instead make all that we know open to everyone so that the world can join the global campaign to end cancer in our lifetimes? It’s a pretty good question. There may be reasons why it shouldn’t be answered like I think it should — and I’m going to hear from you, I hope, because I’ve not made these recommendations yet. But it seems to me this matters. This question matters.

In the op-ed, Merkley pushed for a fundamental change in the model for sharing and collaboration around scientific information, including cancer research: “An alternative system, where all publicly-funded research is required to be shared under a permissive license, would allow authors to unlock their content and data for re-use with a global audience, and co-operate in new discoveries and analysis.”

We’re grateful to see Vice President Biden’s continued support in the fight against cancer, and we’re committed to assisting in the efforts to ensure unrestricted access to cancer research for the public good.

The post Vice President Biden: Taxpayer-funded cancer research shouldn’t sit behind walls appeared first on Creative Commons blog.

How should we attribute 3D printed objects?

mardi 19 avril 2016 à 19:12

How should we attribute authors of CC-licensed 3D designs once that design has been used to print a 3D physical object?

3DSystems 3D Printed Bass

3DSystems 3D Printed Bass / Maurizio Pesce / CC BY

The challenge of attribution, or “view source,” for 3D printed objects, is widespread in the 3D printing community, an active part of CC’s larger network. It is multi-layered and speaks to existing needs by both creators and users of 3D designs. Creators want to be credited for their designs because it feels good to be recognized; plus, as a creator you want to know if and how your work is being used. Users, who are often other creators, want to be able to view the source design behind a physical object so that they can use the design to reprint the object, modify the design, remix it with other designs, or make significant creative additions to the design.

Michael Weinberg from Shapeways first presented on the challenge of attribution in 3D printing at the CC Global Summit last October and wrote up this post summarizing the issue.

In CC’s view, the challenge is more than just compliance with the attribution condition of CC licenses. Actually, it is debatable whether attribution is legally required on the physical object of a CC-licensed 3D design in the first place. Notwithstanding the legal question of whether attribution is required, CC is interested in the challenge of attribution because it speaks to two of our three new strategic outcomes: discovery and collaboration. Standardizing attribution for 3D print objects and providing the information infrastructure behind it (such as a registry or database) would increase discovery of the CC-licensed designs behind the objects and increase connections and collaborations for users who wish to adapt CC-licensed designs to different contexts either on their own or in direct dialogue with the original creator.

Indicating the license on a design is simple; platforms like Thingiverse and Sketchfab have made it easy to upload and mark your 3D designs with a CC license, complete with machine-readable license metadata embedded within the webpage where you download the design file. But once someone sends that file off to a printer, the license information is gone, including the source of the creation — the author, or any way to contact her. The printed physical object doesn’t carry the license info, and though some platforms have provided workarounds, like Thingiverse’s “print thing tags,” these workarounds only make sense for some objects (eg. figurines) but not others (eg. earrings). So how do you view the source of a copyrighted 3D printed object so that you can give credit, print your own version, or iterate on the original design? How do you comply with the attribution requirement of the CC license, if it is in fact legally required?

Let’s figure out a standard way to attribute and view the source of 3D printed objects

Given the current momentum and interest in the 3D printing movement, we think it is much more likely that a standard will be adopted now — this year — rather than at a later date. We want to make sure that any norms that are set are discoverable (machine-readable), usable (user-friendly), and widely adopted (3D community-approved). We also want to make sure that the information behind each attribution is not lost, but indexed in a registry or database so that a user could potentially scan a 3D printed object and view not only its source and license info, but also its derivatives and any commercial models associated with it.

The hope is that any standard for 3D printing could also be adapted for different fields where there are physical objects linked to their digital attributions, eg. print books, but for now we want to focus on the needs of the 3D printing community.

Where do we begin?

To start, we’ve laid out the basic issues and legal questions we need to consider so that we can start researching them, below.

The TL;DR version: We will research and document the basics of 3D printing, including figuring out what types of content are actually copyrightable. We will learn more about how CC licenses are used in the 3D printing community: what and how are users licensing? how are they currently providing credit and source information? We will also explore the policy implications of encouraging attribution as a social norm even where it is not required because copyright does not apply.

Research questions in detail

Basics about how 3D printing works

Role of copyright in 3D printing

Policy implications to think about following initial research of copyright in 3D printing

Michael Weinberg and Public Knowledge have already provided some great baseline research for these questions. We welcome links to other existing research. There may be academic research we don’t have access to (ironically), so any pointers would be helpful.

We want your input

At the same time that we are scoping and carrying out legal research, we will be helping to organize an initial meeting of 3D experts in law, design, and technology, including platforms that enable hosting and distribution of CC-licensed 3D designs. We’ll share our initial thinking and blueprints for prototypes from this meeting, gather community feedback, and then iterate to develop these prototypes for testing in a few platforms. The goal is not for us to develop something that is technically perfect, but for something that has community buy-in for wide and easy adoption.

We’d like to hear from you regarding any of the above. What are we missing in terms of the legal and policy questions? What are some technical solutions that platforms are already using that we should be considering? Who should be involved that we’re not already talking to? And last, but not least, what are your current practices and ideas as a user? Please contact us directly or on the cc-community list. We’re only just getting started.

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Developing Open Policy for Higher Education

vendredi 15 avril 2016 à 10:00

In March we hosted the second Institute for Open Leadership, and in our summary of the event we mentioned that the Institute fellows would be taking turns to write about their open policy projects. First up is Amanda Coolidge, Senior Manager of Open Education at BCcampus.

I have been in the field of open education for 10 years, starting in 2006, when I was based in Nairobi, Kenya working on the TESSA Project through the Open University UK.  I joined BCcampus’s Open Education Team in 2014 and have had the opportunity to work on a variety of open education projects provincially, nationally, and internationally. BCcampus supports the work of the British Columbia (Canada) post-secondary system in the areas of teaching, learning, and educational technology. My role is to lead the Open Education team, and in particular to advocate for open education practices across the province of B.C. BCcampus’s Open Education team is best known for the work we have done on the B.C. Open Textbook Project.

IOL2 Working by amanda.coolidge, on FlickrIOL2 Working” (CC BY 2.0) by amanda.coolidge

The Institute for Open Leadership was the most profound and inspirational professional development activity I have taken part in. I had the chance to meet a group of passionate open advocates from around the world who are changing open policy in museums, non-profit organizations, research, and higher education. From the week in Cape Town, I came away with two small open policy projects, and one large project.

BCcampus Open Education contracts with grantees

One of the smaller open policy projects I have taken on is to change and clarify the wording of our contracts with our B.C. grantees. When we work on projects—either creating or adapting open educational resources—each grantee must adhere to the contract that is outlined between BCcampus and the grantee. The language in these contracts needed to be stronger to ensure that openness was not an afterthought, but that it was deeply embedded into the work we were asking the grantee to accomplish. Changes to the wording of our contracts include:

Open policy for the Ministry of Advanced Education

The second smaller—yet potentially more impactful—policy project is developing an open policy statement for our B.C. Ministry of Advanced Education. The open policy is directed to granting funds, in that the Ministry would state that all grantees who receive public funds from the Ministry of Advanced Education must use CC licensed material in the development of their said project. While this is still in draft form and has not been formally presented to the Ministry, a part of the statement reads:

Grantees are encouraged to search existing resources and OER repositories for openly licensed learning objects and, where appropriate, reuse these learning objects instead of duplicating existing objects as components of their proposed programs. If existing OER are reused as part of the grant funded project, the grantee shall comply with the terms of the applicable open license, including proper attribution.

Open educational resources policy guide

The third, and largest, open policy project is the creation of an Open Educational Resources Policy Guide for Colleges and Universities in both the United States and Canada. I have the distinct pleasure of working on this project with another IOL Fellow, Daniel Demarte. Daniel is Vice President for Academic Affairs & Chief Academic Officer at Tidewater Community College. Daniel and I are very passionate about ensuring that the development and implementation of OER is successful in higher education. We believe that in order to mainstream OER development and adoption, an open policy should be implemented. The purpose of the guide is to promote the utilization of OER and scale efforts to full OER programs. It is written primarily for governance officials at public two-year colleges in the United States and Colleges and Universities in Canada. The contents of the policy guide are not intended to be prescriptive; contents are intended to be adapted for use according to a college’s culture. The OER policy guide is organized in three sections including:

The components of OER Policy section includes the following topics that we think decision-makers should consider when developing an institutional OER Policy, or when integrating these components into an existing institutional policy:

For each component, we provide an explanation of why the component is needed, sample policy statements, sample resources, and a recommended action checklist. Stay tuned for continued updates on the status of the Open Educational Resources policy guide.

I would like to give my sincere thanks to Creative Commons, mentors, fellows, and the Open Policy Network for including me in the Institute for Open Leadership.

View from Table Mountain by amanda.coolidge, on FlickrView from Table Mountain” (CC BY 2.0) by  amanda.coolidge 

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